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FantasyFootball By:
David
Bachman Fantasy
Football Editor For WagerOnFootball.com
How to Construct the
perfect fantasyfootball roster on draft day. Part
Deux
If there were a foolproof method for drafting a
Fantasy Team Priest Holmes would be an annual 2,000-yard
back, Daunte Culpepper would never get hurt and
we'd set up shop in Vegas.
But there is no such thing as an infallible master
plan, nor any single draft design that gives an
owner his best chance to come out ahead of the game.
It just doesn't work that way. What do you expect
from a game based off a league in which two teams
can finish a combined 11-21 only a year after facing
each other in the championship game? (Take a bow,
Bucs and Raiders.)
But even if there is no such thing as the perfect
draft, an owner can prepare himself for much of
the expected waiting around the bend by following
a few guiding principles. It also helps to have
an idea of how most drafts go down. Below is a primer
worth checking out whether you're a fantasy newbie
or you conduct mock drafts in your sleep.
Round 1: The opening
stanza is an absolute free-for-all on franchise
backs. And no matter what you have heard or might
think, it should be. Relative value and the premium
placed on rushing production by the vast majority
of fantasy leagues dictates that running backs should
rule the roost. Priests and LTs don't grow on trees,
kids. Still, it's a perfectly reasonable strategy
to select the top quarterback or receiver at the
back end of the round if you can get a running back
of roughly equal value on the wraparound. Always
think ahead to what might be available when your
next pick arrives.
Round 2: Backs
continue to fly off the board, but the top tiers
of quarterbacks and receivers usually get snapped
up here as well. By the end of this round, the sure
producers at running back are gone -- along with
a few who will turn out to be not-so-sure producers.
Some owners feel pressured into filling both starting
running back slots in the first two rounds, but
that is bad business. Consider, Tiki Barber was
projected as a second-rounder last year by several
fantasy information outlets. A few of the names
that likely could have been had instead: Ahman Green,
Jamal Lewis, Edgerrin James and Fred Taylor. All
is not lost if you haven't snagged a back before
Round 3.
Rounds 3 and 4:
More running backs, yes. But this is where receivers
and quarterbacks begin to outnumber the runners.
Even the top tight ends can (and, in some cases,
should) go this early. Often times, this is where
leagues are won or lost. Picked William when you
should have said Ahman? Sorry. Drafted Jeremy Shockey
-- along with his gimpy foot and knee -- when you
could have had a top receiver? Tough noogies, bro.
Just keep that relative-value concept in mind and
don't panic if you haven't grabbed a quarterback,
or even a No. 2 running back, just yet. Seems like
Brett Favre falls to the sixth or seventh round
every year. And last year a lot of folks picked
up Stephen Davis after the first 50 picks came and
went.
Rounds 5 and 6:
Receivers dominate these rounds, with running backs,
quarterbacks and the occasional tight end breaking
up the flow. It's a good idea to take inventory
before these rounds: Determine your needs, decide
what will be available and set your course from
there. First priority: What does your running back
situation look like? If you aren't grinning from
ear to ear, you'll want to grab at least one more
runner in these rounds. If you're missing a quarterback,
is it safe to wait another round or two to bite?
If 10 owners have filled their top spot and the
four best available passers on the board have similar
value, it's safe to load up on receivers and running
back depth. The best tight ends will be gone after
these rounds, but don't freak. The difference between
the No. 6 and No. 12 tight end isn't all that great,
and there always is a decent starter or three to
be found on the waiver wire during the season (Itula
Mili, Daniel Graham and Jim Kleinsasser in '03).
Rounds 7, 8 and 9:
Don't assume that you're finished if you didn't
take a quarterback before now. Imagine drafting
Steve McNair, Trent Green or Matt Hasselbeck this
late. You could have in many drafts last season.
(This year? Look for Chad Pennington, Jake Plummer
and Jeff Garcia.) But consider coming back with
your No. 2 soon thereafter, just to cover yourself.
Otherwise, you should be building your depth at
running back and receiver and rounding out your
starters at the skill positions. The top kickers
and defense/special teams units might start to go
somewhere late in this stage, but try not to get
wrapped up in it. Baltimore and New England aren't
too risky here, but waiting on a kicker is always
prudent. Mike Vanderjagt and Jeff Wilkins look like
world-beaters now, but most of us could have picked
either of them off somewhere in the last few rounds
of the draft in '03. Someone new shines every year.
Round 10 and on:
It's all about depth now. If you don't enter this
last phase with at least three running backs and
two receivers, you're probably toast. But other
than those guidelines, there is no single blueprint
for a fantasy winner. It isn't advised, but you
might even be able to wait and find a starting quarterback
this late. You certainly needn't worry if you haven't
added a tight end, kicker and defense before now.
In fact, it isn't at all uncommon to find starter-caliber
options at all three of those spots as late as the
final round, or even on waivers after the draft.
When rounding out your depth in these rounds, consider
upside over opportunity. Most of the remaining backs
and receivers are backups for their respective teams,
so they probably will need to catch a break to have
great value anyway. But if they do, make sure you
have the right player. In other words, Tyrone Calico
can do more for you here than Bobby Engram.
ALWAYS...
Be prepared.
It ain't just for Boy Scouts, Alice. You don't have
to bring reams of stat projections and every season
preview magazine known to man to your draft. Just
make sure you show up with some sort of cheat sheet
that you trust and that you're familiar with it.
Check off player names as they are drafted and,
ideally, keep a running log of the draft. It's the
best way to maximize your time on the clock and
to know what is (and likely will be) available when
your picks come around.
Know your scoring system.
Sounds obvious, but if you aren't absolutely sure
how Steve McNair compares to Tom Brady, you could
be sorry. Points awarded for receptions, passing
TDs and rushing yards by quarterbacks (among other
categories) can vary from league to league, turning
Tiki Barber into a stud or setting Michael Vick's
value back five rounds. Run the previous year's
numbers through your scoring format and, if you
can, get your hands on stat projections from a few
different sources for the upcoming season.
Keep on top of the news.
Sure, most of us have actual lives to lead, but
at least try to know which of the top players have
changed teams, which are hurt and which are fighting
for a job. An expert in one league made the wise
decision to draft Dominic Rhodes as insurance against
an Edgerrin James injury in 2002 ... except Rhodes
himself was lost for the season after suffering
his own knee injury only days earlier.
Horde running backs.
Don't follow this through to the point of neglecting
your other positions, but if there is one area at
which no one can afford to go without depth, it
is running back. At worst, if you wind up with three
very good ones, the trade market for backs always
favors a seller.
AND NEVER ...
Blow off the bye weeks.
It's a good way to cost yourself a win (and maybe
two) before getting a chance to so much as admire
your draft handiwork. Your top two running backs
have a Week 5 bye? Might as well pack it in, Skippy.
Even a couple of receivers with the same bye week
can be devastating, so pay attention. And don't
let down your guard once the season starts. Trade
acquisitions and waiver-wire pickups can hurt by
being unavailable one week as much as they can help
by playing the others. _ Take a kicker high. It's
just silly. Let that other sap take Mike Vanderjagt.
If the V-man puts another 51 balls up without miss,
more power to him. You can always grab Matt Stover,
Jason Elam or some other steady, proven commodity
near the bottom. And if you miss out, a few kickers
that can be plucked from the free-agent scrap heap
always surprise by turning in unexpectedly decent
value (Doug Brien and Shayne Graham, to name two
from '03).
Fall head over heels
for rookies. Only one kind of first-year
player is worth getting doe-eyed over, and those
are the stud running backs. So which ones are those?
Well, uh ... sometimes it's tough to know. Which
is yet another reason to avoid drafting the rooks
too high. This doesn't mean you should stubbornly
pass on Steven Jackson deep into the draft if you
own Marshall Faulk. Just don't put too much stock
in the college production of any player, especially
receivers and quarterbacks.
Panic. Don't
sweat it if "your guy" goes one spot ahead
of your pick. And hold it together if you look up
in Round 6 and you still don't have a quarterback.
An owner's worst gaffes often occur while trying
to make up for another. There aren't many mistakes
that can't be rectified with savvy free-agent moves
during the season.
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